Guide

Basics

Getting Started

Roleplay

Roleplay Rules & Guidelines Player Characters Non-Player Characters

Gameworld

Gameworld Timespan The Known World Anachronisms & Roleplay

Player Character

Character Development Character Statistics Character Skills

Roles

Rulers Governors Officers Slaves

Faction

Cultures Religions Government Forms Politics

Warfare

Land Battles Naval Battles Sieges Recruitment Mercenaries Covert Actions Battle Ploys

Military Units

Infantry Cavalry Mercenaries Unit Statistics Siege Engines Townwatch Navy

Economy

Settlements Construction Agriculture Trade Demographics Taxation

Geography

Climate & Vegetation Regions Wonders

Units

The culture of a faction determines which regular units it can levy. Mercenaries can only be hired locally, when a faction owns a settlement within the area where the specific mercenary can be hired.

Infantry

Melee Infantry

CultureSpearSwordAxeFalx / SickleClub / HammerShock
Arabic  
Britonic   
Celtiberian    
Gallic  
Germanic  
Hellenic   
Iberian    
Illyrian   
Italian   
Libyan    
Persian    
Phoenician    
Scythian    
Thracian  

Missile Infantry

CultureSlingshotBowJavelin
Arabic 
Britonic  
Celtiberian 
Gallic 
Germanic 
Hellenic 
Iberian  
Illyrian 
Italian  
Libyan 
Persian  
Phoenician  
Scythian  
Thracian  

Cavalry

CultureSpearSwordAxeMaceJavelinBowChariot
Arabic     
Britonic      
Celtiberian    
Gallic    
Germanic    
Hellenic     
Iberian     
Illyrian     
Italian     
Libyan     
Persian   
Phoenician     
Scythian     
Thracian     

Mercenaries

Mercenaries can only be hired locally.

MercenaryCategoryAppearance
MamertinesSpear Infantry
Celtic SpearmenSpear Infantry
Illyrian FootmenSpear Infantry
ThorakitaiSpear Infantry
Shield BearersSpear Infantry
Iberian SwordmenSword Infantry
Celtic ChampionSword Infantry
Germanic ChampionSword Infantry
Etruscan ChampionSword Infantry
Balearic SlingersSkirmisher
Rhodian SlingersSkirmisher
AgrianesSkirmisher
Etruscan SkirmishersSkirmisher
Germanic SkirmishersSkirmisher
Eastern SkirmishersSkirmisher
Babylonian ArchersArcher
Sardinian ArchersArcher
Numidian CavalrySpear Cavalry
RidersSword Cavalry

Special Mercenaries

A camel archer requires the presence of camels as a resource and a war elephant requires the presence of elephants as a resource.

MercenaryCategoryAppearance
Camel ArcherMissile Cavalry
War ElephantWar Elephant

Unit Statistics

Infantry Units by Culture

CultureSpearSwordAxeFalxClubShockSlingshotBowJavelin
ArabicSpearmenArab SwordsmenAxemenSicklemen  SlingersArchers 
BritonicSpearmenSwordsmen   Naked Fanatic Archers 
CeltiberianSpearmenSwordsmen    Slingers Gaesatae
GallicSpearmenSwordsmenAxemen  Naked Fanatic ArchersGaesatae
GermanicSpearmenSwordsmenAxemen Germanic Warrior  ArchersSkirmishers
HellenicHopliteFoot Companions   Silver ShieldsPeltasts  
IberianSpearmenSwordsmen    Slingers  
IllyrianSpearmenSwordsmen  Illyrian Warrior PeltastsArchers 
ItalianHastatiPrincipes   Legionaries  Velites
LibyanSpearmenSwordsmen    SlingersArchers 
PersianMilitia Eastern Axemen    Archers 
PhoenicianSpearmenSwordsmen     Archers 
ScythianSpearmen Axemen    Archers 
ThracianSpearmenSwordsmen FalxmenHammer Bearers  Archers 

Cavalry Units by Culture

CultureSpearSwordAxeMaceJavelinBowChariot
ArabicSpear Horsemen     Levantine Chariot
Britonic      Celtic Chariot
CeltiberianSpear HorsemenSword Horsemen  Cantabrian Horsemen  
GallicSpear HorsemenSword Horsemen    Celtic Chariot
GermanicSpear HorsemenSword HorsemenAxe Horsemen    
HellenicMounted CompanionsBodyguards     
IberianSpear Horsemen      
IllyrianSpear Horsemen      
ItalianEquitesAuxilia     
LibyanSpear Horsemen   Javelin Horsemen  
PersianCataphract  Clibanari Horse ArcherScythed Chariot
PhoenicianSpear Horsemen     Scythed Chariot
ScythianSpear Horsemen    Horse Archer 
ThracianSpear HorsemenSword Horsemen     

Regular Unit Statistics

UnitCategorySwingTrustMissileArmourShieldRecruitment Cost
SpearmenMelee Infantry79 32110 Deinari
HastatiMelee Infantry79 53140 Deinari
HopliteMelee Infantry710 64150 Deinari
MilitiaMelee Infantry79 2 100 Deinari
SwordmenMelee Infantry98 32110 Deinari
PrincipesMelee Infantry98 53140 Deinari
Foot CompanionsMelee Infantry98 64150 Deinari
Arab SwordsmenMelee Infantry98 22100 Deinari
AxemenMelee Infantry13  32120 Deinari
Eastern AxemenMelee Infantry13  2 110 Deinari
FalxmenMelee Infantry13  1 110 Deinari
SicklemenMelee Infantry12  12100 Deinari
Germanic WarriorMelee Infantry7  1290 Deinari
Illyrian WarriorMelee Infantry7  1290 Deinari
Hammer BearersMelee Infantry8  22100 Deinari
Naked FanaticMelee Infantry147  1150 Deinari
LegionariesMelee Infantry109 54140 Deinari
Silver ShieldsMelee Infantry108 64140 Deinari
SlingersMissile Infantry  51 70 Deinari
PeltastsMissile Infantry  52170 Deinari
ArchersMissile Infantry  63 80 Deinari
VelitesMissile Infantry  74170 Deinari
GaesataeMissile Infantry  73 70 Deinari
SkirmishersMissile Infantry  74 70 Deinari
Spear HorsemenMelee Cavalry79 32270 Deinari
EquitesMelee Cavalry79 43290 Deinari
Mounted CompanionsMelee Cavalry79 63330 Deinari
CataphractMelee Cavalry79 72370 Deinari
Sword HorsemenMelee Cavalry98 32270 Deinari
AuxiliaMelee Cavalry98 43290 Deinari
BodyguardsMelee Cavalry98 63330 Deinari
Axe HorsemenMelee Cavalry13  3 270 Deinari
ClibanariMelee Cavalry127 72370 Deinari
Javelin HorsemenMissile Cavalry  73 190 Deinari
Cantabrian HorsemenMissile Cavalry  73 190 Deinari
Horse ArcherMissile Cavalry  83 250 Deinari
Celtic ChariotMelee Cavalry79 32250 Deinari
Scythed ChariotMelee Cavalry79 4 250 Deinari
Levantine ChariotMissile Cavalry  62 250 Deinari

Mercenary Unit Statistics

UnitCategorySwingTrustMissileArmourShieldRecruitment Cost
MamertinesMelee Infantry79 53140 Deinari
Celtic SpearmenMelee Infantry79 32110 Deinari
Illyrian FootmenMelee Infantry79 32110 Deinari
Shield BearerMelee Infantry79 34110 Deinari
ThorakitaiMelee Infantry79 64140 Deinari
Iberian SwordmenMelee Infantry98 32110 Deinari
Celtic ChampionMelee Infantry147 32160 Deinari
Germanic ChampionMelee Infantry147 32160 Deinari
Etruscan ChampionMelee Infantry147 32160 Deinari
Balearic SlingersMissile Infantry  61 70 Deinari
Rhodian SlingersMissile Infantry  62170 Deinari
Cretan ArchersMissile Infantry  64 80 Deinari
Babylonian ArchersMissile Infantry  64 80 Deinari
Sardinian ArchersMissile Infantry  64 80 Deinari
AgrianesMissile Infantry  62270 Deinari
Etruscan SkirmishersMissile Infantry  74280 Deinari
Germanic SkirmishersMissile Infantry  74 70 Deinari
Eastern SkirmishersMissile Infantry  74 70 Deinari
Numidian CavalryMelee Cavalry79 32270 Deinari
RidersMelee Cavalry98 32270 Deinari
Camel ArcherMissile Cavalry  82 230 Deinari
War ElephantMelee Cavalry79 63340 Deinari

Siege Engines

Siege EngineDamage
Battering Ram20
Scorpio40
Onager70
CultureRamScorpioOnager
Arabic  
Britonic  
Celtiberian  
Gallic  
Germanic  
Hellenic
Iberian  
Illyrian  
Italian
Libyan  
Persian
Phoenician 
Scythian  
Thracian  

Townwatch

The townwatch is the defending army in a siege. It is made up of all the drafted soldiers present in the settlement.

The defense points of the fortifications of a settlement add to the protection of its townwatch.

UnitSwingTrustMissileArmourShield
Townwatch79532

Navy

Culture2-bank3-bank5-bank
ItalianPenteconterTriremeQuinquireme
HellenicPenteconterTriremeQuinquireme
PersianHemioliaTrireme 
ArabicHemioliaTrireme 
PhoenicianBiremeTriremeQuinquireme
LibyanBireme  
IberianBiremeTrireme 
GallicCurrach  
BritonicCurrach  
CeltiberianCurrach  
Germaniclusoria  
ScythianBireme  
IllyrianLembusPristis 
ThracianLembus  

Navy Statistics

UnitCategoryRamBoardingSailOarsConstruction Costs (per vessel)
Pentecontergalley1 59100 Deinari
Biremegalley1 57100 Deinari
Lembusgalley1 67100 Deinari
Currachboat  66100 Deinari
Hemioliatransport  68100 Deinari
lusoriatransport  76100 Deinari
Triremegalley2corvus78150 Deinari
Pristisgalley2 97150 Deinari
Quinquiremegalley3harpax89250 Deinari

Boarding Devices

Corvus
The corvus is a boarding device. The engine is used in the prow of ship and acts as a bridge.

Harpax
The harpax is a boarding device. The engine is catapult-shot grapnel. It is designed to harpoon an enemy vessel and then winch it alongside for boarding.

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